How does one revolve an imported 2D pasted into the 3D?
Attached is where I'm at with this. I loaded 'Import 2D' as a dwg. Eventually I figured out I could copy the polyline, then paste it onto a 3D workplane.
What I am trying to do is revolve (sweep) this polyline into a 360 deg solid. At a later point, once I've mastered this, I'll want to know how to make this into a shell.
Where do I go from here? (Be nice... LOL)
Dr. C.
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