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#1
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Move a cylindrical face relative to a plane face
Hi guy,
I'm trying to move a cylinder realtive to a face... I'm not able to do this... Using Modify3d/move, I select a group of face and the transform gizmo appears... and then? Gizmo appears where I clic, randomly and randomly rotated... I miss SW dinamic dimensions... Thank you Marco |
#2
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Re: Move a cylindrical face relative to a plane face
"Where you click" is where you are setting the CoPilot axes. Instead of randomly clicking, choose what you want as a relative face (or vertex or edge). Depending on what you choose, you have different options for moving.
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